STAGE 6 · READY!
STAR HOPPER
One-button platformer about a sentient comet trying to get home.
A weekend jam game that grew. The whole game is controlled with a single button — tap to hop, hold to charge. 30 levels of escalating challenge, a hand-drawn intro sequence, and a quiet ending I'm proud of.
★ BONUS OBJECTIVES ★
- One-button design; full controller, keyboard, and touch support
- Made in 72 hours for Ludum Dare 54 — finished 18th overall
- Post-jam expansion took it from 8 to 30 levels
PLAYER STATS
YEAR2024
ROLESolo
TYPEGAME
POWER-UPS
HTML5 Canvas
TypeScript
Howler.js